![]() ![]() On the NES, Natsume had released a game called Shadow of the Ninja, which was a game that was fairly similar to Ninja Gaiden, but was pretty damn crappy to be honest. This game actually has a pretty interesting story behind it. ![]() Case in point, today's review for Ninja Gaiden Shadow. But back in ol' Polly's day, a GameBoy iteration of your favorite NES title was almost always something worth checking out. Oh, I'm sorry, those of you who were only around for the launches of the GameBoy Advance, DS, and the upcoming 3DS probably don't have any idea what I'm talking about since every new Nintendo handheld that's launched since the original pea soup brick has always done so with watered down ports. Remember when the GameBoy first came out and developers went into a game-making frenzy to get their biggest and brightest flagship titles onto the damn thing? Remmeber how those games were typically always original or different takes on an already established franchise, providing a unique experience that could only be found on the GameBoy? Contra, Bionic Commando, hell, even Mario got in on the act and managed to be different enough to not feel like a rehash.
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